Ade Naufal Ammar

Solo operator running brands, bots, and systems out of Pekanbaru, Indonesia.

I've been building things in the digital space since 2010 — merchandise, art studios, conversion services, automation systems. Mostly self-taught. None of it was planned as a portfolio. I just kept finding problems worth solving.

Currently running three active businesses under PT Merchia Studio Kreasi. One thing in the works I can't talk about yet.

NitipMerch2016–2022

Event proxy shopping service for Indonesian ACG fans. Sourced, imported, and shipped fan-made merchandise from convention events.

NitipMerch booth at convention event
Zine Projects2019–2021

Finance, marketing, production, and logistics for three fan zine projects. Teams of 10–20 contributors across a six-month cycle each.

Zine publications
Hermes Agent2026–present

Self-hosted AI automation stack. 10+ scheduled jobs, 30+ custom skills, multi-brand content ops across eight brands — running on Tencent Cloud Lighthouse.

Hermes Agent interface

I don’t separate “creative” from “technical.” I design in Figma and build in VS Code in the same session. When I’m running a commission business, I’m also writing the automation that offloads the repetitive parts so I can focus on the work that matters.

Most of my projects start as something I need myself — a conversion service, an automation agent, a community space. I build it, run it, iterate on it. The ones that stick become brands. The ones that don’t become lessons.

I like moving fast with lightweight tooling: Claude for thinking, Cursor for building, Railway and Cloudflare for shipping. I prefer shipping something real over writing documentation for something hypothetical.

I work out of Pekanbaru, Indonesia. Remote-first, async by default.

I don't separate what I do from what I build. Every capability here is something I've owned end-to-end — strategy, execution, and operation.

Growth & Demand

Full-funnel growth systems — from first impression to recurring revenue.

$200K+ad spend managed
6+years of campaigns
EN/IDbilingual markets
Performance Marketing
Meta AdsGoogle AdsSEOCRM Automation
Pipeline Engine
AnalyticsLead GenerationConversion Optimization

Intelligence & Automation

AI systems that multiply output without multiplying headcount.

10+automated workflows
3content pipelines
AI Engineering
Claude APIAgent DesignPrompt EngineeringKnowledge Systems
Business Automation
Workflow AutomationContent PipelinesAPI Integration

Product & Engineering

Strategy, design, code, ship — I own the full loop.

4+production apps
0→1MVPs built
FigmaPhotoshopBrandingMarketing Assets
Product
Product StrategyMVP BuildingProduct DiscoveryMonetization Design
Engineering
Next.jsPythonTypeScriptAPI IntegrationDeployment

Operations & Community

Processes and spaces that keep complex operations running smoothly.

2K+community reach
10–20person teams
Community Ecosystems
Discord EcosystemsCreator CommunitiesCommission PlatformsCommunity Growth
Operations
Process DesignTeam CoordinationVendor ManagementClient OperationsDocumentation

Most of what I've built isn't sitting in a deck. It's running. But here's a map of the work.

Businesses

Lapak Bang Ade2016–present

The service existed under different names for years — first under no brand at all, then briefly under Chrientmip before that brand shifted purpose, then through a hiatus in 2024. Came back properly as Lapak Bang Ade in November 2024. PayPal USD-to-IDR conversion, Facebook Messenger/Discord/Telegram bots with fraud detection, manual trust-based operations.

Chrientmip Studio2019–present, commission focus from 2022

Started as a personal merch circle at fan events. Picked up PayPal conversion on the side. When Starlight Ascension took over the merch work, Chrientmip shifted fully into art commissions. Now a proper studio — multiple contracted artists, tiered commission workflow, client SOP, delivery SLA. Hoyoverse-focused: Genshin Impact, Honkai: Star Rail, Zenless Zone Zero.

NitipMerch2016–2022, closed

Event-only shopping proxy for Indonesian ACG conventions. 2500+ product catalog entries, 10+ paid ad campaigns across Meta platforms. Shut down December 2022 as the post-pandemic convention circuit restructured.

Writing

I've published pieces in a few places, mostly around Indonesian tech and culture.

I also write on @adenaufal — AI tools and vibe coding for Indonesian creators, in Indo-English code-mix.

Video

I can still edit. Haven't done it seriously since 2020, and I'm not pretending otherwise. A few things that exist:

Organized projects

Three fan zine projects I ran the operations on, between 2019 and 2021. “Ran the operations” means: finance, marketing, vendor sourcing, production coordination, shipping logistics, and keeping 10–20 remote contributors on schedule across a six-month window.

Tartaglia zine cover
Tartaglia: a Childe-Centric Zine2021Genshin Impact

General, Finance, Marketing, Production, Shipping

Die Walpurgisnacht zine
Die Walpurgisnacht Zine2020Original

General, Finance, Marketing, Production, Shipping

Kathimerina zine
Kathimerina2019Fate/Grand Order

General, Design, Finance, Marketing, Production, Shipping